Panel
costumy.classes.Panel
The Panel
class represent a piece from a garment, like a sleeve or the front of a tshirt.
It is made of Point
and Line
.
You can use a classmethod like Panel.from_json()
or Panel.from_svg()
to create a panel.
A Pattern
has multiples Panel
.
Source code in costumy/classes/panel.py
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name = name
instance-attribute
Panel name, like "lfsleeve" or "front"
translation = translation
instance-attribute
3D translation vector defining where the panel should be in a 3D space. Given in Maya coordinate system (X right, Y up, Z foward)
rotation = rotation
instance-attribute
3D rotation vector for 3D placement of the panel. Given in XYZ Euler angles (as in Maya)
edges = []
instance-attribute
List of Line
instances that describes the panel shape.
vertices = []
instance-attribute
List of Point
instances that describes the panel shape.
source = None
instance-attribute
Where the panel comes from
offset_in_svg
property
The distance between the shape's smallest position and the SVG origin
offset_in_cartesian
property
The distance between the shape's center and the cartesian origin
center
property
The panel's centroid (point in the middle of the shape)
width
property
The Panel approximate height
height
property
The Panel approximate width
__init__(name='panel', translation=(0, 0, 0), rotation=(0, 0, 0))
Init of a Panel
This class represent a panel for a garment (like a sleeve or the front of a tshirt).
It is made of Point
and Line
. A Pattern
has multiples Panel
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
The panel name, like "front". Defaults to "panel". |
'panel'
|
translation
|
list
|
3D translation vector for 3D placement of the panel. Defaults to [0,0,0]. |
(0, 0, 0)
|
rotation
|
list
|
3D rotation vector for 3D placement of the panel. Given in XYZ Euler angles (as in Maya!). Defaults to [0,0,0]. |
(0, 0, 0)
|
Source code in costumy/classes/panel.py
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from_json(data, name='panel', curvature_is_relative=True)
classmethod
Creates a Panel
from a section of a Garment Pattern Specification JSON.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
data
|
str
|
panel data from json file (from a GarmentPattern Specification) |
required |
name
|
str
|
Panel name (should be unique). Defaults to "panel". |
'panel'
|
curvature_is_relative
|
bool
|
When true, converts the control points into control scale. Defaults to True. |
True
|
Returns:
Type | Description |
---|---|
Panel instance filled with json data |
Source code in costumy/classes/panel.py
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from_svg(svg, name='panel')
classmethod
Create a Panel
using the d
attribute from an svg path
element.
Supports Quadratic curves only, no cubic curves.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
svg
|
str
|
d attribute of an svg path element, like |
required |
name
|
(str, optionnal)
|
The panel name. Defaults to "panel" |
'panel'
|
Returns:
Name | Type | Description |
---|---|---|
Panel |
Panel with |
Source code in costumy/classes/panel.py
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from_test_svg()
classmethod
Creates a Panel
with commun issues from an hardcoded SVG string.
The panel is shaped as an arrow pointing toward the SVG's coordinate system origin (top left of screen).
Good to test features like unsplit_lines
.
Source code in costumy/classes/panel.py
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as_json(curvature_is_relative=True)
Returns a representation of the panel as a dict, following the GarmentPattern json format.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
curvature_is_relative
|
bool
|
When true, the curvature of the edges will be converted into relative scale. Defaults to True. |
True
|
Returns:
Name | Type | Description |
---|---|---|
dic |
dict
|
|
Source code in costumy/classes/panel.py
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as_svg(full_svg=False, minimal=False)
Returns a simple representation of the panel as an SVG.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
full_svg
|
bool
|
If True, Returns a complete SVG file to be saved as is. Defaults to False. |
False
|
minimal
|
bool
|
If True, keeps only the outline (no text or href element). Defaults to False. |
False
|
Returns:
Name | Type | Description |
---|---|---|
str |
str
|
multiple svg elements |
Source code in costumy/classes/panel.py
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as_svg_debug(full_svg=False, show_curve_points=False, freesewing_id=False)
Returns a detailed representation of the Panel as an SVG.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
full_svg
|
bool
|
If True, Returns a complete SVG file to be saved as is. Defaults to False. |
False
|
show_curve_points
|
bool
|
if True, draw control points of quadratic curves. Defaults to False. |
False
|
freesewing_id
|
bool
|
If True, displays the freesewing ID on edges if available. Defaults to False. |
False
|
Returns: str: multiple svg elements
Source code in costumy/classes/panel.py
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unfold(edge_index)
Unfolds the panel on an edge. |] -> [ | ]
implicit operations
Does some unholy implicits operations on the panel :
- Deletes the edge at the edge_index
- Centers the unfolded panel (aligns the Panel.center
with (0,0))
- Normalize the edge order to bottom left self.order_edges_for_GarmentPattern()
Parameters:
Name | Type | Description | Default |
---|---|---|---|
edge_index
|
int
|
The edge's index used as the "symmetry axis" to unfold the panel. |
required |
Source code in costumy/classes/panel.py
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remake_vertices()
Remakes self.vertices
based on the edges P0 (star points).
Changes self.edges
endpoints accordingly
Source code in costumy/classes/panel.py
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straighten_curves(treshold=0.9999)
Straighten curves that aint that curvy
(transform Curve
s into Line
s)
# All curves are turned into lines
panel.straighten_curves(0.0)
# Only curves that are exactly straight are turned into lines
panel.straighten_curves(1.0)
# Curves that are almost straight are turned into lines
panel.straighten_curves(0.999)
Source code in costumy/classes/panel.py
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unsplit_lines(treshold=0.9999)
Fuse almost collinear Line
s. Usefull after using unfold_lines
.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
treshold
|
float
|
0->fuse eveything, 1-> Fuse only collinear lines. Defaults to 0.9999. |
0.9999
|
Source code in costumy/classes/panel.py
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get_bbox()
Estimate the extreme coordinates (bouding box) from vertices list
Returns:
Type | Description |
---|---|
List[Point]
|
List[Point]: Returns a list of Points [min,max] |
Source code in costumy/classes/panel.py
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scale(scale=(1, 1))
Scale the panel by multiplying its vertices position by a value
Using self.move(self.offset_in_cartesian)
will ensure the scale
is made from the middle of the shape.
Using scale((1,-1))
would flip the panel verticaly.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
scale
|
list
|
float [x,y]. Defaults to [1,1]. |
(1, 1)
|
Source code in costumy/classes/panel.py
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move(offset=(0, 0))
Offsets all vertices and control points by a value
Parameters:
Name | Type | Description | Default |
---|---|---|---|
offset
|
list
|
offset as [x,y]. Defaults to [0,0]. |
(0, 0)
|
Source code in costumy/classes/panel.py
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rotate(angle=0, pivot=None)
Rotate the whole panel around the pivot point
Parameters:
Name | Type | Description | Default |
---|---|---|---|
angle
|
float
|
Angle of rotation in degree. Defaults to 0. |
0
|
pivot
|
Point
|
A point [x,y] to rotate around. Defaults to self.center. |
None
|
Source code in costumy/classes/panel.py
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order_edges(origin=(0, 0))
Sorts the edges and vertices in a fancy radial way, to ensure consistency across patterns. The first vertex will be the one closest to the specified origin.
The edges and vertices will be counterclock wise in cartesian space.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
origin
|
tuple
|
The first vertex will be the closest to the specified value (x,y). Defaults to (0,0). |
(0, 0)
|
Source code in costumy/classes/panel.py
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normalize_edge_order()
Reorder the panel edges to match the GarmentPattern specification. The edge nearest to the bottom right becomes the first in the list.
Source code in costumy/classes/panel.py
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align_translation(p2d=(0, 0), p3d=(0, 0, 0), p3d_from_blender=True)
Set the panel.translation by aligning a point from the panel and a point in 3D.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
p2d
|
tuple
|
2D position from the panel to align with the p3d. Defaults to (0,0,). |
(0, 0)
|
p3d
|
tuple
|
3D position to align with the p2d (with maya axis or blender axis). Defaults to (0,0,0,). |
(0, 0, 0)
|
p3d_from_blender
|
bool
|
When true, converts the p3d position into maya coordinate first, assuming it was from blender. Defaults to True. |
True
|
Source code in costumy/classes/panel.py
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